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In this very short video Captain Blue talks about the lighting in the scene and how the state has changed because the stairs have been converted to a mesh!

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In this very short video Captain Blue talks about applying some basic materials to change the look of your scene using simple materials available in the examples folder!

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n this very short video Captain Blue talks about changing the brush that represents the stairs into a mesh! Very easy to do!

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Captain Blue talks about the post process volume. What is it for? How does it work? Why would you need one?

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In this very short video Captain Blue talks about why its important to start small, work in a defined small area and expand from there!

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In this very short video, Captain Blue shows you how to build the lighthouse! The lighthouse has three main floors and a spiral outside staircase that you can go up and down in-game too!

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I want you to be happy on this ship of adventure, where I will respect your journey with us and I will always be here to answer any problems or questions that you may have!

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YARR! Hello to all students, carers, parents and helpers! This is a short guide to help you understand what this set of lessons is for, how you can use them and how to learn and use Unreal Engine 4 at…

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YARR ME HEARTIES! This is the final piece of the treasure map! Showing you how to make a VERY simple game level of your own that you can play in the game engine right away. It’s simple as a jigsaw…

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Stop singing that shanty Bosun! It’s time for more CGPirates learning – this time showing you how shadows work and how light builds work. Essential if you want to know a bit about the basics of building a game level!

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