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Category Archives: Unreal Engine 4 : The Lighthouse – Chapter One

Hello Mateys! This chapter of the Unreal Engine 4 : The Lighthouse set is where you need to be when you are just setting out! You will have a great time learning how to make a game level built around a lighthouse, so sit down and enjoy!

In this very short video Captain Blue talks about the lighting in the scene and how the state has changed because the stairs have been converted to a mesh!

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In this very short video Captain Blue talks about applying some basic materials to change the look of your scene using simple materials available in the examples folder!

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n this very short video Captain Blue talks about changing the brush that represents the stairs into a mesh! Very easy to do!

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Captain Blue talks about the post process volume. What is it for? How does it work? Why would you need one?

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In this very short video Captain Blue talks about why its important to start small, work in a defined small area and expand from there!

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In this very short video, Captain Blue shows you how to build the lighthouse! The lighthouse has three main floors and a spiral outside staircase that you can go up and down in-game too!

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